Category Archive:   Interaction Design


NokNok is a mobile communication device that is based on the more and more individualizing world we are living in and the role interactive products play in that world.

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Omeo is a device that evokes reflection and discussion of memories by linking digital memory triggers to physical artifacts in the real world.

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Noes is a breathing pillow, designed for the Wilhelmina children hospital, that helps children to relax when they are scared during an injection.

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‘Shall we play?’ is a game that has the goal to make deaf, hearing impaired and hearing children able to jointly play without having the feeling that the handicap of the deaf child has any influence on the interaction between the children.

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